The Death Penalty debuff system has been removed from the game. Now, when a character dies, there is a chance that the character will be affected by the Shilen’s Breath debuff. There is a 100% chance of being affected by Shilen’s Breath if a character is killed by the following instanced dungeon raid bosses: Spezion, Teredor, Veridan, Kechi, Michaelo, Freya, Maliss, Isadora, Octavis, Istina, Balok, Baylor, the Fortuna boss, and Antharas.
Shilen’s Breath is a poisonous effect that Shilen inflicts on a character who passes through the realm of death, where her powers are strong. However, the adventurers of Aden are able to resist Shilen’s Breath to some degree.
Shilen’s Breath has five levels:
A character affected by Shilen’s Breath at levels 3, 4, or 5 can reduce the debuff to level 2 by speaking to an Adventurers’ Guide or Newbie Guide NPC in town.
Characters still lose experience points when they die, but they will not lose levels. For example, if a character dies at level 70 and 1% XP, that character will lose the 1% XP but will stay at level 70.
The amount of XP lost when a character dies while Chaotic has increased.
Although the general death penalty system has changed, a character who dies while on a battlefield still receives the Battlefield Death Syndrome debuff.