
|
Acquisition Level |
Skill Description |
|
|---|---|---|
|
Superior Anti Magic |
85 |
Increases INT, M. Def., and resistance to magic attacks. When you take damage, may further increase your M. Def. and attribute resistance for a period of time. |
|
Superior Arcane Lore |
85 |
Increases INT, M. Def., and resistances to the four major elements. |
|
Superior Boost Mana |
85 |
Increases INT and Max MP. |
|
Superior Clear Mind |
85 |
Increases INT. Also, increases the MP Recovery bonus while you stand still and further increases it when you are moving. |
|
Superior Fast Mana Recovery |
85 |
Increases INT and MP Recovery bonus. |
|
Superior Mental Resistance |
85 |
Increases INT and resistances to Hold, Sleep, Mental, Poison, and Bleed attacks. |
|
Superior Quick Recycle |
85 |
Increases INT and reduces the reuse time for skills. |
|
Superior Robe Mastery |
85 |
Increases P. Def. when equipped with robes. |
|
Superior Sigil Mastery |
85 |
Increases M. Atk. and MP Recovery bonus when equipped with a sigil. |
|
Superior Weapon Mastery |
85 |
Increases P. Atk., M. Atk., and Casting Spd. Also, depending on your INT, may reset skill reuse timers or double skill duration. |
|
Superior Wizard Mastery |
85 |
Increases INT, M. Atk., Casting Spd., and M. Critical Rate, and reduces the MP cost for skills. |
|
Earth Stance |
85 |
Elemental spells you cast are imbued with the Earth attribute. |
|
Wind Stance |
85 |
Elemental spells you cast are imbued with the Wind attribute. |
|
Water Stance |
85 |
Elemental spells you cast are imbued with the Water attribute. |
|
Fire Stance |
85 |
Elemental spells you cast are imbued with the Fire attribute. |
|
Double Casting |
85 |
All four elemental Stances are activated simultaneously, and you can cast multiple elemental spells at once over a period of time. Also, decreases MP Consumption and magic skill reuse time. |
|
Feoh Force |
85 |
Increases the Casting Spd. of all party members, and the Atk. Spd. of all party members equipped with a bow or crossbow who are not Feoh Wizards. |
|
Devil's Sway |
85 |
Resets the target’s debuff duration. |
|
Devil's Curse |
85 |
Attacks a target to decrease its M. Atk., Casting Spd., P. Critical Rate, M. Critical Rate, P. Def., M. Def., Spd., and Evasion for a period of time. |
|
Mass Devil's Curse |
85 |
Attacks a target and enemies around it, and some of the damage inflicted restores your HP. Also, decreases the target's P. Def., M. Atk., Casting Spd., M. Def., P. Critical Rate, M. Critical Rate, Spd., and Accuracy for a period of time. |
|
Elemental Blast |
85 |
Attacks an enemy with the elemental attribute of your active stance. |
|
Elemental Crash |
85 |
Attacks an enemy with the elemental attribute of your active stance. Also inflicts a debuff according to your active Stance: Fire inflicts Fear, Water decreases Spd., Wind causes Knockback, and Earth causes Hold. When used with Double Casting, also inflicts Stun. |
|
Elemental Destruction |
85 |
A powerful attack with the elemental attribute of your active stance. |
|
Elemental Spike |
85 |
Attacks with the elemental attribute of your active stance. Also, decreases the target's resistance against the element of your active stance. |
|
Elemental Storm |
85 |
A powerful attack with the elemental attribute of your active stance against a target and the area surrounding it. |
|
Arcane Barrier |
85 |
Damage is absorbed by your MP instead of your HP for a period of time. Also, reflects some damage back on the enemy. The skill expires when your MP runs out. |
|
Hell Binding |
85 |
Floats a target into the air and immobilizes it for a period of time. |
|
Magical Charge |
85 |
Attacks nearby enemies, Stuns them, and cancels their targeting, while you teleport forward. |
|
Magical Evasion |
85 |
Attacks nearby enemies, Stuns them, and cancels their targeting, while you teleport backward. |
|
Ultimate Body To Mind |
85 |
Consumes some of your HP to restore your MP. |
|
Death Breath |
85 |
Decreases a target's HP continuously for a period of time. |
|
Death Howl |
85 |
Attacks nearby enemies to push them back. |
|
Death Siphon |
85 |
Drains HP from the targeted enemy and restores it as your own HP for a period of time. |
|
Death Fear |
85 |
Strikes fear into the heart of an enemy and causes it to flee. Also reduces the enemy’s Spd. |
|
Mass Death Fear |
85 |
Strikes fear into the heart of an enemy and nearby enemies, and causes them to flee. Also reduces the enemies' Spd. |
|
Wizard Spirit |
85 |
Increases M. Atk., M. Critical Rate, P. Def., M. Def., and Evasion while reducing MP cost for magic skills for a period of time. When you receive magical damage, the damage may reflect back on the enemy. |
|
Air Rider |
87 |
Increases Spd. for a period of time. Can only be used out of combat. |
|
Mass Hell Binding |
89 |
Floats a target and enemies around it into the air and immobilizes them, while causing continuous damage over a period of time. |
|
Shadow Snare |
91 |
Drags enemies around a target toward it. |
|
Ignore Divinity |
93 |
Removes one of the target's buffs. |
|
Unleash Hell |
95 |
A powerful magical attack that inflicts Fear and Burn. |
|
Crystal Form |
97 |
Cancels Poison, Bleed, Hold, and Stun effects, and makes you invincible for a period of time during which HP and MP are quickly restored. |
|
Mass Unleash Hell |
99 |
A powerful magical attack that inflicts Fear and Burn on a target and the enemies surrounding it. |